Showing posts with label CLG. Show all posts
Showing posts with label CLG. Show all posts

Friday, August 29, 2014

NA LCS 2014 Summer Split Playoffs: Counter Logic Gaming versus Dignitas (5th place match)

By Helmight

            The 5th place match is something every team hopes to avoid, but after losing to their respective opponents last week Counter Logic Gaming and Dignitas had no choice but to play it. Despite having the threat of relegation looming over their heads, Dignitas managed to stay composed and pulled out a 3-1 victory over CLG today to keep their place in the LCS.
            Game 1 was solidly in the hands of CLG. From the very beginning, CLG asserted their dominance over Dignitas, starting with a blue buff steal by a three-man CLG squad. This crippled Crumbzz’s Amumu and got Dignitas off to a poor start. From there, the game remained under CLG’s control – despite the gold staying relatively even, it was clear that Counter Logic Gaming could not be stopped. An early 21-minute Baron gave CLG a huge advantage in the midgame, forcing Dignitas onto the defensive while ZionSpartan tried to splitpush. Following that, a desperate engagement by Crumbzz under Dig’s mid inner tower went awry when none of his team was able to follow up. CLG easily mopped up Dignitas, with Doublelift picking up a quadrakill and two towers falling in the aftermath. From there, Dignitas’s fate was sealed and Game 1 ended soon afterwards with a win for CLG.
            The second game of the series was a much more closely-fought affair. Though CLG managed to secure the first dragon of the game, Dignitas snagged first blood thanks to a key Teleport by ZionSpartan into the bottom lane. From there though, the game was played cautiously by both teams – Dignitas managed to maintain a kill lead, while CLG pressured objectives. In the end however, it was CLG’s lack of hard engage that ruined their efforts. Shiphtur’s Syndra and Crumbzz’s Kha’Zix were easily able to disengage and peel away CLG every time they went for a fight, kiting them to hell and giving Dignitas an edge.  CLG’s desperation for a fight eventually led to a 4-0 skirmish for Dignitas, followed by a Baron and an inhibitor. Counter Logic Gaming couldn’t come back from that, allowing Dignitas to equalize the series at a game apiece.
            In all honesty, CLG should have won Game 3. Dignitas lost every single one of their inhibitors and was stuck just defending the Nexus against a CLG that looked very much like their old, dominant selves. For whatever reason though, CLG was unable to break through Dignitas’s determined defense to end the game. Multiple pushes ended with CLG limping home to lick their wounds while Dignitas scurried about fending off super minions. Despite this, Dignitas was still in an awful position – that is, until Crumbzz decided that he’d had enough. During yet another one of CLG’s pushes, Crumbzz managed to inSec Doublelift back into his team for a quick kill onto CLG’s carry. That led to a 4-kill teamfight for Dignitas, which quickly became 5 after Seraph tried to backdoor an inhibitor. With the long death timers keeping CLG out of the game, Dignitas was able to charge down mid to take CLG’s inhibitor. They didn’t stop there, though – even with CLG respawning, Dig went for the Nexus. After picking off CLG one-by-one, Dignitas brought down the Nexus in the most improbable comeback of the 2014 LCS.
            Anyone would be demoralized after losing a game like that, and CLG certainly was. All five of them looked defeated in their player cams as the fourth match started, and they played like it. Seraph got ganked numerous times by Crumbzz’s Kha’Zix and gave multiple kills over to ZionSpartan. With such a great start to the game, Zion’s Dr. Mundo would end up becoming an unkillable nightmare for CLG to face. Counter Logic Gaming put up a good fight and even held the gold lead for a short time, but the momentum was against them. Dignitas slowly and surely pressed in on CLG, and after ZionSpartan successfully soloed Link’s Yasuo in the bottom lane it was a simple matter for Dig to end the game.

 For stats and VoDs of each game, visit lolesports.com. In the meantime, let us know what you thought of the series below!

Sunday, August 24, 2014

NA LCS Summer Split 2014: Week 1 Recap



By Helmight
            With the conclusion of the NA LCS’s first week of playoffs, one thing is clear – no one in this league is giving anything less than 100%. Keep reading for the recap of TSM’s series against Dignitas and Curse’s matchup against CLG.

Team SoloMid versus Dignitas
            This series had some of the best games this split, hands-down. Team SoloMid and Dignitas went down to the wire in every match, three of which went on for 50+ minutes. Game 1 went solidly Dignitas’s way. ZionSpartan’s Nasus proved to be a perfect counter for Dyrus’s full tank Maokai and he literally splitpushed his way to victory. Dyrus could do nothing to stop the lategame Nasus from taking towers and inhibitors under his nose – he just didn’t have enough damage or enough crowd control to keep the jackal away from structures. All the rest of Curse had to do was keep from losing while Zion pushed, a strategy that was too easy to pull off thanks to the waveclear of Shiphtur’s Ziggs and Imaqtpie’s Corki. After getting a huge amount of Q stacks farmed up, ZionSpartan was able to Teleport into TSM’s base and solo the last Nexus tower before moving for the Nexus. Amazing did his best to kill Zion, but Dignitas’s toplaner survived with 53 health and took down TSM for their first victory.
            Game 2 ended with a backdoor play as well, but this time it came from Team SoloMid. WildTurtle rushed into Dignitas’s base and pounded away at the exposed Nexus while Dig frantically recalled. He may very well have taken the game, but for some reason Turtle decided to ult the Nexus instead of just attacking it. He might have been trying to get another Sheen proc off his ult, but it took too long. Dignitas collapsed and killed him, sparing their Nexus with barely 200 health. Dyrus was the next contestant and rushed into Dignitas’s base right after his marksman fell – however, Maokai isn’t exactly known for his structure-taking abilities and was chain-CCed by Dig until he died right next to the Nexus. Finally, it was TSM’s jungler Amazing who took the victory by waiting until Dignitas left the base and scurried inside to knock the last few hundred hitpoints off the Nexus.
            The third game was yet another 50-minute, closely-fought match. The burden of carrying was placed solely on the shoulders of WildTurtle for TSM in their Protect the Tristana composition and he pulled it off despite the assassination threat of Shiphtur’s Ahri. In the end, a simple rotation mistake by Dignitas marked their downfall – Tristana’s damage was high enough to melt Imaqtpie in three shots, and then the reset let him take out Crumbzz as well. With an inhibitor already down and two members dead, Dignitas could do nothing to stop Team SoloMid from taking an advantage in the series.
            And finally, after having fought so hard for so long, Dignitas cracked. Game 4 was a stomp for Team SoloMid, with three members going deathless and Wildturtle picking up seven kills throughout the course of the game. Dignitas had a big chance to win after ZionSpartan’s Olaf smashed Dyrus’s Lulu in lane, but even he couldn’t deal with the rest of TSM snowballing out of control. They finally fell after just 33 minutes of play to a composed and controlled TSM squad, giving Team SoloMid a pass into the next round of playoffs.

Curse versus Counter Logic Gaming
            Counter Logic Gaming was the heavy favorite going into this series, commanding nearly 70% of the popular vote and coming off a practice trip in Korea. Everyone expected to see a prepared and well-rested CLG coming out hard with new tactics and picks. What happened instead was a hard loss to Curse in three games and a disappointing end to their season. Game 1 however was a well-fought battle reminiscent of the TSM/DIG games. CLG countered Curse’s picks nicely, using the threat of Doublelift’s Twitch to reign in Quas’s splitpushing Nidalee. Without a splitpush threat, Curse was hard-pressed to find objective and pressure CLG – however, thanks to brilliant play by Voyboy and clutch ults from Xpecial’s Zilean, they stayed in the game. In the end, CLG brought about their own ruin when they overreached looking for an initiation. Doublelift’s Twitch managed to take down Voyboy from stealth, but not quickly enough – he went down to Voyboy and IWillDominate’s ults, and top of that Voyboy was resurrected by a timely Chronoshift. The remainder of the teamfight was a stomp for Curse, and with long death timers CLG could do nothing to stop Curse’s eventual win.
            With a tough loss under their belts, CLG needed to come back and win Game 2 if they wanted to stay in the series. Since Quas had proven to be instrumental in Curse’s first win, Counter Logic Gaming made the decision to camp his lane and remove his Nidalee as a threat. Though dexter managed to get first blood off of Quas during the laning phase, it was the only kill that CLG would get on Curse’s toplaner throughout the rest of the early game. Meanwhile, Link and Seraph were facing uphill battles in their respective lanes without any support from their jungler and naturally suffered for it. When the first teamfight finally hit, CLG made their second crucial mistake and tried to brute-force an engage without Aphromoo’s ult. The result was 2 kills for Curse and a solid 3k gold lead. Though CLG managed to get the kills back, Curse made a cheeky play and took a 17-minute Baron without contest. After that, it was all downhill for CLG and they went on to lose it in 23 minutes.
            The final game was similar to Game 2, but even worse for CLG. Curse snowballed early and snowballed hard, despite not having Nidalee or Syndra available for their solo lanes. Key to this was CLG’s early dragon attempt. If they had gotten away with it, they might have forestalled Curse’s power spike – however, no one outsmites a Nunu and IWillDominate was easily able to steal it away. The following teamfight resulted in three kills for Curse and a dominating early lead. A few fights later, Curse was standing triumphant at the Nexus and moving on to the next round.

For stats and VoDs for each game, check out LoL Esports: TSM vs Dignitas and Curse vs CLG

Monday, July 28, 2014

Game of the Day - Team SoloMid versus Counter Logic Gaming



By Helmight

            For the last time in the NA LCS regular season, arch-rivals Team SoloMid and Counter Logic Gaming clashed. This time however, the game was short and largely one-sided. CLG’s slump didn’t abate in time for their rivalry game with TSM and they went down in short fashion, despite good tower pressure and objective trades early. In the end, a few picks – and a great Baron call – allowed TSM to pick up the win.
            Up until the 20-minute mark, CLG had been playing excellently. Every time TSM went for a dragon or a tower, Counter Logic Gaming was able to answer with a tower of their own to keep the gold even. However, as the game dragged on CLG seemingly fell into a false sense of security. Bjergsen landed an excellent stun onto Aphromoo in the midlane, then annihilated the support for first blood. This was immediately followed by a stun onto Doublelift as the outer mid tower fell, resulting in a second kill for Team SoloMid.
With their first gold lead of the game, TSM planned to make the most of it and set up an aggressive play. As Doublelift idly farmed the bottom lane, Dyrus was able to wander down the unwarded river and jump onto CLG’s AD carry. Naturally, CLG pulled out all the stops to save Doublelift, using Seraph’s Teleport and moving dexter down as well. It was all for naught though – Dyrus did manage to kill Doublelift before falling himself, and more importantly he’d distracted the entirety of Counter Logic Gaming from his team’s Baron attempt. The objective went over to TSM with nary a whisper from CLG, cementing a 4k gold lead.
            Dyrus would also play the part of the distraction again a few moments later as CLG tried to shove the bottom lane with three members. Though he was unable to arrive in time to save the bottom inner tower, TSM’s toplaner charged after CLG’s entire team like a man possessed, scaring them away and preventing them from channeling their recalls. Meanwhile, the rest of Team SoloMid shoved down mid, taking an inner tower completely uncontested and most of an inhibitor tower before CLG could respond. By the time TSM finally backed off, Counter Logic Gaming had lost their mid inhibitor and top inner towers as well, putting them at a huge gold deficit and greatly reducing their map control. After giving up that many objectives, the game’s conclusion was all but forgone.
            Dyrus’s contribution to TSM’s success can’t be understated, but neither can Bjergsen’s. A pair of clutch Scatter the Weak stuns from his Syndra set up Team SoloMid’s first two kills of the game, while his immense damage output let him “peel” for WildTurtle by simply annihilating anyone who tried to get near him. With a respectable 4/0/1 finish, I think it’s safe to say that Bjergsen’s Syndra is worth a ban in the future.
On the other hand, CLG’s play was sloppy and disorganized, especially in regards to their vision control. Dyrus should have been spotted by a ward on his way to gank Doublelift, but there wasn’t a single scrap of vision in the river for CLG. Baron too was completely unwarded, which gave TSM the opportunity to take the objective uncontested. It feels as though CLG gets lost once they lose the gold lead. Prior to the first blood, their rotations and objective trading was solid and they were arguably playing better than Team SoloMid was. Afterwards though, their rotations fell apart and a series of bad calls brought Counter Logic Gaming to their knees. With playoffs looming and a Super Week coming up, these issues will need to be fixed going forwards.

Team SoloMid (W)
Counter Logic Gaming (L)
Kills
Turrets
Gold
Kills
Turrets
Gold
7
11
58.9k
1
5
43.4k
Lineup
Position
Player
Champion
K/D/A
Position
Player
Champion
K/D/A
Top
Dyrus
Irelia
1/1/1
Top
Seraph
Shyvana
1/2/0
Jungle
Amazing
Lee Sin
1/0/2
Jungle
dexter
Elise
0/1/1
Mid
Bjergsen
Syndra
4/0/1
Mid
Link
Xerath
0/0/0
ADC
WildTurtle
Jinx
1/0/2
ADC
Doublelift
Tristana
0/3/1
Support
Lustboy
Nami
0/0/5
Support
Aphromoo
Morgana
0/1/0
Bans
Nidalee
Braum
Yasuo
Kassadin
Lulu
Gragas












Questions? Comments? Leave them below!


Sunday, July 27, 2014

Game of the Day: Counter Logic Gaming versus Curse



By Helmight

            Despite their seat in sixth place, Curse has refused to take a day off. With a game against the second-place Counter Logic Gaming, no one would have faulted Curse for taking it easy and playing for next season. Instead, Curse came out swinging, taking CLG down early with some aggressive moves and then keeping their advantage with good objective control. With CLG out of sorts and seemingly discombobulated by their early losses, it was a simple matter in the end for Curse to take the win.
            Curse’s commanding lead in the early game is what allowed them to take out CLG. A smart rotation by IWillDominate and Voyboy allowed them to catch dexter as he tried to secure his blue buff. After taking first blood off of CLG’s jungler, Curse’s bottom lane proceeded to pick up a solo kill onto Doublelift thanks to a ballsy Flash-Soul Shackles play by Xpecial. That in turn led Curse to their first dragon of the game – and was then followed by a five-man dive of CLG’s bottom lane that produced two kills and the first tower of the game for Curse. And get this: all of these advantages were gained by Curse within five minutes. Suddenly reeling and finding themselves four thousand gold behind, CLG opted to play exceedingly passively, relying on the power of Link’s Command: Shockwave to protect them under their towers.
However, it wasn’t nearly enough. Without interference from CLG, Curse could take all the objectives they wanted, growing their lead to almost 16k gold. Eventually, Counter Logic Gaming was forced into a desperate fight in front of their inhibitor tower – one in which they lost by a large margin. With their opponents dead and the tower-taking power of their double AD carry composition, it was child’s play for Curse to take home the victory.
            AD Tristana may just become the next hot midlane champion after Voyboy’s second win with her. Thanks to Tristana’s good harass in the early game and high damage on her Explosive Shot, Voyboy was able to bully out Link’s Orianna with no issues at all. Meanwhile, Rocket Jump allowed Voyboy to play aggressively – the huge range was almost guaranteed to keep him safe from ganks. “I think that Tristana’s a really strong pick because you can always play it mid or AD, so it’s just kind of a flex pick that is a bit ambiguous,” said IWillDominate after the game. Xpecial also played marvelously for Curse, making excellent use of his ultimate and Dark Bindings to secure early kills for his team and to dissuade dexter from making an assassination attempt on Cop. Curse’s immaculate objective control was more important than their individual play though – they secured 9 towers, 5 dragons, and 2 Barons throughout the game, which had a huge impact on snowballing their early leads.
            CLG meanwhile looked awful. Even after giving up a ton of gold to Curse in the early game, they continued to play aggressively and look for kills. However, they couldn’t possibly hope to outfight Curse with their disadvantages and gave up additional kills to Voyboy. With the score suddenly 9-1 in Curse’s favor, Counter Logic Gaming decided to play defensively – but went too far with their passive play. They didn’t contest a single dragon or Baron and only moderately tried to defend their inner towers.
This let Curse roam all over the map, taking objectives and farm wherever they pleased to keep CLG from getting back into the game. Though Curse’s squishy comp might have had issues when sieging on the inhibitor towers, their huge gold advantage rendered their squishiness moot and let them shrug off Link’s Shockwave initiation.

Counter Logic Gaming (L)
Curse (W)
Kills
Turrets
Gold
Kills
Turrets
Gold
3
1
44.2k
14
9
63.8k
Lineup
Position
Player
Champion
K/D/A
Position
Player
Champion
K/D/A
Top
Seraph
Dr. Mundo
1/2/1
Top
Quas
Lulu
2/0/7
Jungle
dexter
Rengar
1/4/2
Jungle
IWillDominate
Evelynn
2/2/7
Mid
Link
Orianna
0/2/2
Mid
Voyboy
Tristana
4/0/6
ADC
Doublelift
Jinx
1/4/2
ADC
Cop
Corki
4/0/5
Support
Aphromoo
Braum
0/2/3
Support
Xpecial
Morgana
2/1/5
Bans
Yasuo
Thresh
Gragas
Twitch
Nidalee
Elise













Questions? Comments? Leave them below!