By Helmight
Dignitas’s
midseason curse is back in full force this split. Despite having a powerful
poke comp and the momentum needed to win against Curse, a single bad decision was
all it took for them to lose the game.
Curse and
Dignitas had fought tooth-and-nail against each other all game long, forcing
them to both to look for Baron. However, in the end Dignitas didn’t respect the
Baron-taking power that Curse’s unorthodox double AD carry composition
provided. As Shiphtur went for his blue buff and ZionSpartan splitpushed bottom
with his Teleport on cooldown, Curse made the call to burn down Baron. An
attempted steal by Crumbzz failed, and immediately afterwards Curse was able to
pick off both Shiphtur and KiWiKiD. With a three-man advantage and their
marksman both still alive, Curse charged mid, taking the inhibitor tower and
inhibitor in seconds. ZionSpartan and Imaqtpie mounted a heroic defense of
their Nexus turrets, but it was too little and too late. Voyboy’s rockets and
Cop’s minigun tore through the pair of towers and the Nexus before Dignitas’s
team had a chance to respawn.
Though
matched up against Dignitas’s powerful poke comp, Curse managed to hold their
ground and prevent the sieges that Dignitas needed to win the game. “It was a
little shaky during the midgame, but once we hit lategame we were fine,” said
Curse’s midlaner Voyboy. "Once we got some MR, once we got some sustain,
[the poke] was easier to deal with." It certainly didn’t hurt that
IWillDominate was on Evelynn – the threat of Dominate stealthing up and
flanking Dignitas meant that they had to pre-ward areas before setting up a
siege, delaying their strategy and giving Curse’s carries precious time to
power up. Once both Voyboy and Cop had their lifesteal items built, Curse was
easily able to pressure Dignitas away from objectives.
Dignitas
meanwhile played a good, solid game. Xerath seemed to be a good fit for
Shiphtur and the Magus Ascendant was key to their poke composition. With his
Shocking Orbs coming out in addition to Crumbzz’s Coccoons and KiWiKiD’s Dark
Bindings, Shiphtur gave Dig the ability to lock down and annihilate anyone on
Curse’s team – something that Xpecial found out more than once in the game.
Really, it’s impossible to say that Dignitas played poorly. They grabbed the
first dragon and the first tower of the game and pressured Curse on multiple
fronts despite being down in gold. However, late game is unforgiving and
Dignitas seemingly forgot that fact. It’s a lesson they’ll need to learn if
they intend to break a five-game losing streak and make a run back for a
playoff spot.
Unconventional
picks were a theme of the game – the reworked Nidalee finally made her LCS
debut in the hands of ZionSpartan, while Xerath crossed the Atlantic to play in
North America’s games as well as Europe’s. Of especial note is Voyboy’s AD
Tristana in the midlane. It’s unusual, but it paid off for Curse in the end by
giving them great objective pressure. Though they split evenly on dragons and
towers with Dignitas, it was the fact that they had two AD carries that allowed
Curse to take the game-winning Baron. Tristana and Jinx’s resets were also key –
if Curse started winning a teamfight, they were able to keep winning it. However,
in the end, it wasn’t the resets that won Curse the game. It was Dignitas’s
inconsistency and shotcalling.
Curse (W)
|
Team Dignitas (W)
|
|||||||||
Kills
|
Turrets
|
Gold
|
Kills
|
Turrets
|
Gold
|
|||||
9
|
7
|
66.0k
|
5
|
4
|
58.9k
|
|||||
Lineup
|
||||||||||
Position
|
Player
|
Champion
|
K/D/A
|
Position
|
Player
|
Champion
|
K/D/A
|
|||
Top
|
Quas
|
Lulu
|
2/0/5
|
Top
|
ZionSpartan
|
Nidalee
|
1/1/1
|
|||
Jungle
|
IWillDominate
|
Evelynn
|
4/2/3
|
Jungle
|
Crumbzz
|
Elise
|
1/2/3
|
|||
Mid
|
Voyboy
|
Tristana
|
1/0/5
|
Mid
|
Shiphtur
|
Xerath
|
1/2/3
|
|||
ADC
|
Cop
|
Jinx
|
2/0/5
|
ADC
|
Imaqtpie
|
Kog’Maw
|
2/1/2
|
|||
Support
|
Xpecial
|
Braum
|
0/3/5
|
Support
|
KiWiKiD
|
Morgana
|
0/3/5
|
|||
Bans
|
||||||||||
Lee Sin
|
Lucian
|
Twisted
Fate
|
Kassadin
|
Yasuo
|
Rengar
|
|||||
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